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Watch_Dogs 2 World More Than Twice The Size Of Original, Graphics Improved Significantly, Says Dev

The open world for Ubisoft’s Watch_Dogs 2 will be more than twice the size of 2014’s Watch_Dogs, according to Ubisoft Montreal, Senior Producer Dominic Guay.

In a recent interview with The Evening Standard, Watch_Dogs Senior Producer spoke about the improvements the studio had made since the 2014 title including world size and its graphics. When asked about the scale of Watch_Dogs 2‘s game world Guay replied “The game world is more than twice as big as the open world in Watch Dogs. But beyond size, it is much more of a varied, dynamic, and flavourful setting. It encompasses San Francisco, Oakland, part of Marine county, and a scaled down version of Silicon Valley”.

Watch_Dogs launched on PC, Xbox 360 and PlayStation 3 in 2014, with launches onto Xbox One and PlayStation 4 coming into question because of its apparent graphical downgrade, something Guay attributes to a lack of information regarding the current generation consoles hardware at that time, “One thing to remember is that the first showing of Watch Dogs came in summer 2012 before anyone knew what the Next Gen of consoles and hardware would be”, said Guay “We did our best at the time to predict what that would be and always were forward that this first showing was running on a very powerful PC”. He would go on to say, “For Watch Dogs 2, we are in a much more predictable context. We have been developing the game on our target platforms from the beginning.”

But what of Watch_Dogs 2 graphics, how have they been improved? well according to Guay, Watch_Dogs 2‘s graphics will be improved significantly “Watch Dogs 2 uses an evolved version of the first opus technology. With many years passing doing R&D on this hardware generation, we were able to expend the game’s graphics significantly.”, he would go on to use the Bay Area as a great example of excellent detail, “The San Francisco Bay area is a great place to have long view distances with high detail and atmospheric effects. The lighting and effects are more realistic and the world much more detailed and dynamic”.

Watch_Dogs 2 releases November 15th on Xbox One, PlayStation 4 and PC.

Better known as RzrsS in the video game scene, Stephan Rodts has been playing video games for nearly his entire life. He started out shooting poor ducks out of the sky in Duck Hunt on the Nintendo, but now shoots everything that moves. Be warned.


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