Unique psychological horror adventure game, The Dark Inside Me which is being developed by Horror movie director Akçay Karaazmak’s, has begun a Kickstarter Campaign, looking to raise €35,000.
The Dark Inside Me is a 2D next-gen and unique 3rd person point & click psychological horror adventure game. The games main aim is to reflect the real characteristic of a player through the game and see how far players would push their limits through different stages.
Based on a dynamic scenario, The Dark Inside Me changes according to players decisions, how they face with the situations presented to them while solving the puzzles. Puzzles can be solved with more then one way and each way will effect and change the rest of the gameplay. Sometimes players have to make serious decisions which will completely affect the following game stages. And those decisions could be the reflection of the player’s real characteristic.
It’s said everyone has angels. One of them leads us to the light and the other take us into dark. We give our own decisions through the path of the life and now we’ll give our own decisions through The Dark Inside Me.
Dark Inside Me is blurring the thin line between madness and reality, darkness and light, love and hate, forgive and vengeance.
You awake in a hospital room, handcuffed to a bed. You hear some detectives speaking about you. They are speaking that they are surprised that how you can be still alive after that terrifying event. And one of the said it would be better if they caught you dead. You don’t understand and don’t remember much but to learn first you should find a way to escape.
The first question come to minds is if you are guilty or not? But its much more beyond the guiltiness or guiltless. You have given a chance to face with your past and how far you would go and sacrifice from yourself to enlighten the darkness and fight with your demons.
The Dark Inside Me gameplay builds upon the decisions and sacrifices between the user and the events. Puzzles in the game may be solved by more then one way. Each way will lead players in different directions, changing the flow of the scenario. You can kill some one that is standing in your way, by finding a tool to use on them. Or you can choose to find a way to pass him or her without killing them.
If you didn’t kill then that person, they could help you later in the game to solve a puzzle or can kill you or and make the things harder for you. When time comes for the vengeance, you will decide to forgive or no. You will torture or kill or let him or her go .You will face with the decisions you gave through the game. You take or find many tools and items, use them on other objects, combine them to create new items to solve new things.
The Dark Inside Me sounds like an intriguing game, to support the funding of it head over to the Kickstarter page and show some support.