Asymmetrical multiplayer survival horror game Dead by Daylight has been “a complete success both strategically and financially“, says Starbreeze AB Chief Executive Officer Bo Andersson Klint.
Starbreeze AB’s CEO was speaking following the release of the company’s financial results, where it posted a growth of 58% during fiscal year January-December 2016.
One of the key titles for the Swedish publisher in 2016 along with Payday 2 was the release of developer Behavior’s murderous 4v1 multiplayer title Dead by Daylight, a frantic game of cat and mouse between terrified survivors and a lone psychopath, working on behalf of supernatural being “The Entity”.
Following its release on PC via Steam in July 2016 Dead by Daylight has gone on to amass over 1.8 sales, with development for a console release on Xbox One and PS4 late 2017 recently announced.
“We’re over the moon with Dead by Daylight, a complete success both strategically and financially, said Klint.
The game has now sold over 1.8 million units on PC and contributes with SEK 54.6 million (Swedish Krona) to Starbreeze net revenues in Q4, making it the best quarter through the game’s lifetime. An impressive trend that we, together with Behavior, will nurse carefully as we expand the product to consoles in Q2 2017. To date, the game has generated over 267 MSEK in gross sales on Steam.”
Dead by Daylight is scheduled to release late 2017 on Xbox One and PS4 as both a digital and physical release published by 505 Games.