Protocol Games have released a public demo of third person survival horror Song of Horror today. 14 days remain for the game to reach full funding on Kickstarter and over half the €50,000 goal has already been pledged by 535 backers. This public playable demo follows a press demo released a few weeks ago and has been updated using the press feedback.
-The demo is designed to show Song of Horror’s basic mechanics. It doesn’t neccessarily represent what will happen in the final game.
-Song of Horror does not play like most games. Let’s just say many assumptions we all make as gamers can be wrong. Try to think as the character would, instead of as the videogame player.
-The demo is hard. There is no previous tutorial nor any lengthy explanation. You get thrown into it and are left to fend for yourself. We have included some tips whenever you die and whenever certain major events with the Presence happen, but the rest is up to your reaction and observation skills. The patterns are there, you just need to work them out to get to the end!
-Expect to die. Expect to die a lot. That’s what happens to most people who have played one of our previous demos. Death is part of the Song of Horror experience. Try to be more careful next time! Besides, you only have Daniel to play as, so no extra lives.
-You can play with keyboard/mouse and also with a controller. In fact, the controller’s analog sticks offer better movement control than the keyboard’s 8 directions.
-The controls will be shown to you in the loading screen, but you can also view them in-game. Just press the “M” key (or the START key in your gamepad), go to “Settings” => “Controls”
The Song Of Horror Demo can be downloaded from HERE.