Original DOOM developers John Romero and Adrian Carmack recently teased and announced a new project titled “BLACKROOM”, using the crowd-funding platform Kickstarter to raise $700,000 to develop the game.
Despite both Romero and [Adrian, not John] Carmack being incredibly famous for their history in videogame development, the Kickstarter campaign immediately fell flat, gaining a small amount of coverage and backers.
Doing exactly what every videogame developer seeking investors should do, Night Work Games has cancelled, or “paused”, their campaign after the public requested more than just concept art of the game before they opened up their wallets. Due to the amount of time it will take to produce a playable demo of BLACKROOM, it is not known when the next attempt of fundraising will take place, but Night Work Games have urged those interested to follow their Twitter for updates.
Here’s an excerpt from the Kickstarter page about BLACKROOM:
[box type=”shadow” align=”aligncenter” class=”” width=””]”John Romero and fellow id Software co-founder Adrian Carmack proudly announce BLACKROOM™, a visceral, varied and violent shooter that harkens back to classic FPS play with a mixture of exploration, speed, and intense, weaponized combat. Use fast, skillful movement to dodge enemy attacks, circle-strafe your foes, and rule the air as you rocket jump in the single- and multiplayer modes. BLACKROOM launches with unique multiplayer maps and robust modding support for the community to make diabolical creations of their own design – Coming Winter 2018 to WIN and MAC!”[/box]