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UK Video Games Industry set to grow throughout 2016

TIGA, the network for games developers, digital publishers and the trade association representing the games industry, have today announced that the UK video games industry is set to increase investment and expand employment in 2016. TIGA made the comments in its latest Business Opinion Survey 2015/16. The report was based on a survey of 52 games businesses including small, medium and large firms, developing games across mobile/tablet, PC and console.

Dr Richard Wilson, TIGA CEO, said:

[box type=”shadow” align=”aligncenter” class=”” width=””]”The UK video games development and digital publishing sector is set to grow in 2016. Our survey shows that games businesses are planning to increase investment and employment. This growth is being driven by three factors. Firstly, the consumer market for games is significant and growing. Already games are played in 70% of households, and over 50% of all UK adults are mobile gamers. Secondly, the increasing prevalence of mobile and tablet devices, the new console generation, and the advent of Virtual Reality and Augmented Reality are stimulating investment in games. Thirdly, Video Games Tax Relief, which TIGA played a critical role in achieving, is fuelling growth. Games Tax Relief effectively reduces the cost and risk of games development and it incentivises investment and job creation in the games industry. Games Tax Relief is predicted to create 2,700 new development jobs and £320 million in investment over the next five years.”[/box]


TIGA’s Business Opinion Survey 2015/16 includes the following key findings:

  • 60 per cent of respondents plan to grow their organisation’s workforce a little over the next year. 12 per cent expect their workforce to grow a lot.
  • 54 per cent of respondents to the TIGA survey said that the outlook for investment in their business (for example, in R&D, training, new games development, etc) was more optimistic than compared to 12 months ago.
  • 66 per cent of respondents to the TIGA survey forecast that the trend in their company’s net profits over the next 12 months would be up.
  • 67 per cent of respondents reported that their company was performing either ‘very well’ or ‘well’.
  • 46 per cent of the respondents to the TIGA survey said that the principal obstacle holding back their businesses was limited access to finance.
  • 56 per cent of respondents anticipate that their company’s costs are likely to increase over the next 12 months.
  • 38 per cent of games businesses in our survey expect that their prices will increase over the next 12 months.
  • 63 per cent of respondents to the TIGA survey believe that the economic and business environment in the UK is favourable to the video games industry.

Jason Kingsley OBE, TIGA Chairman and CEO and Creative Director at Rebellion, said:

[box type=”shadow” align=”aligncenter” class=”” width=””]”2016 is set to be another good year for the UK video games industry. There are new start-ups, existing firms are expanding and new technologies are boosting innovation and growth in the sector. I am particularly pleased that Video Games Tax Relief, a measure that TIGA consistently campaigned for over many years, is having a positive impact on growth in our sector.”[/box]


In October 2015, it was announced that the UK video game businesses was to receive a £4 million funding boost from the government to aid the industry’s growth. The fund aimed to help startups turn ideas into reality while reinforcing a growth industry that has provided worldwide blockbusters such as Grand Theft Auto, Tomb Raider, Little Big Planet and Batman: Arkham Knight.

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Dan has been gaming for nearly 30 years and has survived everything from Nuclear Fallouts to Zombie Outbreaks but his main love is Survival Horror and don't we all know it. Favourite games include Resident Evil and Grand Theft Auto, he can be regularly found cruising the streets of Vice City listening to the classics.


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