Two Worlds III Enters Development, Two Worlds II Gets Major Engine Update & DLC

Reality Pump has announced that the studio have officially begun work on the third part of their hit RPG series, Two Worlds. Two Worlds III is currently in the concept stage and scheduled for development over the next 36 months.

As well as announcing the development of Two Worlds III, Reality Pump also announced a major engine update for Two Worlds II with plans to release eight new Two Worlds II multiplayer maps and two brand-new, single-player DLCs, Call of the Tenebrae and Shattered Embrace.


The first DLC, entitled Two Worlds II: Call of the Tenebrae will be available at the end of Q2 2016 and focuses on the Hero’s return to Antaloor, where he witnesses the shocking murder of DarPha! The killers are a never-before-seen tribe of hideous, rat-like creatures known only as “The Chosen”, who control a mysterious, powerful new magic! Their genocidal plot threatens every living creature in Antaloor, and it’s up to the Hero to find a way to stop them!

Expect to experience Antaloor like never before with the new engine update for Two Worlds II!
Also available for Linux and the Steam OS, the newly updated engine allows for a much higher level of character and landscape detail, an HD-GUI, in addition to tons of in-game achievements, co-op multiplayer, and lots of new in-game features and upgrades!


For more information on the first single-player DLC for Two Worlds II, Call of the Tenebrae, and all the exciting new things happening in the Two Worlds universe, please visit the following link.

About Daniel Pitt

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Dan has been gaming for nearly 30 years and has survived everything from Nuclear Fallouts to Zombie Outbreaks but his main love is Survival Horror and don't we all know it. Favourite games include Resident Evil and Grand Theft Auto, he can be regularly found cruising the streets of Vice City listening to the classics.

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