Titanfall 2 launches this coming fall on Xbox One, PC and for the first time ever PlayStation 4, equipped with a full single player campaign, something Titanfall didn’t have.
In a recent interview with CNET, members of the development team at Respawn Entertainment explained how the studio had improved on 2014’s popular multiplayer shooter – Titanfall, stating that the single-player campaign wouldn’t feel like a “Call of Duty” campaign “It really isn’t your average linear, for lack of a better word, corridor FPS. It’s not like you’re getting pulled through this series of explosions or people yelling at you. There’s going to be very quiet moments where you’re taking in a broad environment and you have to figure out how you’re going to traverse it.”, says the developer.
Steve Fukuda, Game Director for Titanfall 2 says he wants the game to feel more like a swimming pool “You’re diving in and out. You’re attacking from one angle, you’re getting out on this side, going around, coming back in, coming out.”
Additionally, players will no longer have to pay for extra maps for Titanfall 2 after purchasing the game. This decision comes off the back of issues with matchmaking between players who had purchased DLC content and those who hadn’t for Titanfall.
Titanfall 2 is available October 28th on Xbox One, PlayStation 4 and PC.