Developers, DICE will today introduce a massive update for Battlefield 4 that will have a great impact on the second to second gameplay within the game’s multiplayer mode, a mere 2 years after the game’s original release on the PlayStation 4 and Xbox One.
The new update, which launches today (9th February) for the PlayStation 4 and Xbox One will increase the tick rate of all servers with a 32 player or less limit from 30hz to 45hz. Battlefield Servers will now update 50 percent faster which should eliminate the somewhat annoying side to the popular online shooter. Players looking for improvement with 64 player servers on both consoles are set to miss out with even the slightest tick rate increase causing too many issues for the larger scale matches.
Battlefield 4’s latest update will be available for the PlayStation 4 and Xbox One players in the North American East server pool at 4 am EST on February 9th, with a global release arriving at an unspecified time on February 11th.