Fools Theory, the development Studio which consists of former Devs from the Witcher series and IMGN.PRO, creators of Kholat have today confirmed that Marcin Przybyłowicz will create the soundtrack for their upcoming project Seven, is a Thief-inspired, 3D isometric RPG in which players will get a chance to freely explore the sandbox world of Vetrall Empire. Set in a ‘beyond post-apocalyptic’ environment the title will redefine the isometric RPG genre. The classic gameplay is totally reinvented by the protagonist’s ability of free-traversing obstacles on any height, both horizontally and vertically, thanks to his parkour skills.
Przybyłowicz had the following to say regarding the project,
“If I had to choose the one thing I like the most about game development, I’d say that it’s the beginning of every project I work on. During that initial phase, you make all the important decisions – including what I think are some of the most important – how your game’s gonna SOUND, what its musical identity will be, and how you want your audience to resonate with your project, emotionally. After all, that’s what music is all about – we composers are wizards of emotions.
For me, it all starts when I catch the vibe of the world the game is set in, and the world of Seven has a really interesting one. It’s all about how mankind struggled to survive the apocalypse and build a new civilization on the ruins of the old one. And that’s a perfect setup for the music – the world of SEVEN as it is now encourages us to experiment and go wild with our ideas. For example, what kind of instruments do the people of Peh play? Easy – they’re the kind they’d build them themselves, from scrap, junk and anything else they could salvage. But have you ever wondered what on earth they’d sound like? Well, this is how I hear it SOUNDCLOUD
That, combined with a traditional acoustic sound is the essence of Seven’s musical vibe. I hope you’ll be feeling it too when the game goes out.”
Marcin Przybyłowicz is a polish composer best known for his work in video games, including on The Witcher saga (most recently as Music Director for The Witcher 3: Wild Hunt), The Vanishing of Ethan Carter (as sound designer), Ancient Space, and many more.
Marcin’s work on The Vanishing of Ethan Carter earned him Best Audio 2014 award (Digital Dragons 2015,) and has been nominated for Excellence in Audio (IGF 2015), Best Sound Design (IGN Best of 2014), Best Audio for an Indie Game (13th Annual GANG Awards) and Outstanding Achievement in Sound Design (Annual Game Music Awards 2014). His music from The Witcher 3: Wild Hunt has already won both players’ and critics’ hearts worldwide.