The recent announcement by Bethesda confirming that mod support would not be coming to the PS4 shocked several people within the industry, while also raising many questions, one of those questions being, is Sony’s PS4 truly “for the players?”
Playstation users had essentially been kept in the dark when it came to mod support for Fallout 4, that itself was not a good sign and should have set alarm bells ringing. Players were however given a glimmer of hope at this year’s E3, when during the reveal of Skyrim: Special Edition, Bethesda announced that mod support would be coming to consoles for Skyrim‘s remaster. Could the reason Bethesda publicly advertised mods for both major consoles have been merely an attempt to force Sony’s hand into allowing mod support to feature on the PS4? Either way, Xbox One players have since received full mod support for Fallout 4 and will again later this month with Skyrim, so what happened to Sony?
This is what Bethesda had to say,
“After months of discussion with Sony, we regret to say that while we have long been ready to offer mod support on PlayStation 4, Sony has informed us they will not approve user mods the way they should work: where users can do anything they want for either Fallout 4 or Skyrim Special Edition”.
Is Sony limiting Bethesda’s creative freedom by not allowing mod support for its games? Take the remaster of Skyrim for example, whilst the game does come with updated graphics and all of the previously released DLC, the main pulling power of the re-release is that it comes with mod support for Xbox One. Whilst mods were planned for PS4 it is clear that it will not be happening now unless Sony drastically changes their stance on the matter.
Of course, this is not the first time Sony has not allowed a feature or app to appear on its console. In 2014 Electronic Arts were all but ready to launch their subscription-based service EA Access on PS4, a service that allows players to access EA games before release through a timed trial system. EA Access was subsequently denied by Sony and thus ended up becoming an Xbox Exclusive before opening up to PC via Origins. More recent reports claim that Sony could be potentially holding up the implementation of cross-platform play between PS4 and Xbox One users, with Rocket League developer Psyonix and Witcher developer CD Projekt RED both said to be ready to go with Rocket League and Gwent.
Of the publisher’s current popular franchises Elder Scrolls, Fallout and Dishonored all have large fanbases and perform extremely well within today’s market. With Sony limiting the publisher in such a huge way Bethesda would be well within their right to essentially give Sony the cold shoulder. This could mean platform exclusive content, exclusive games or timed exclusive content in the future. Take Prey for example, although it’s pretty unlikely I wouldn’t be surprised to see the upcoming reboot feature some form of platform exclusive content in order to fire back at Sony.
Whilst I believe that Bethesda would not hold a grudge against Sony for not supporting its mods, it certainly isn’t good news for the company.
The opinions in this featured editorial are that of the author and do not represent PressA2Join as a company.